Misconceptions
Arven :·: September 2nd, 2010After following the … lively discussions (and getting quite a few direct correspondence) I’d like to clarify a few things that have been misconceived by some.
- Warlord is about fun. The Fall of Winterhold primarily is an epic side event (for the largest Warlord event) that fits the current storyline for the Dwarves. It is a chance for the players in attendance to take charge and show their colors.
- The Dwarves have been on the brink of annihilation (in the story-sense) from the very start. It’s who they are. This has now been aggravated with the final loss of their homeland - if they had a ship, they’d name it Galactica, I guess. They are few, the odds seem to be against them, but they are a stalwart race in search of a new destiny. That’s where the players come in. You can express your support for this iconic faction and help to steer them to the destiny. That’s going to be the theme leading up to next GenCon.
- The first step is Fall of Winterhold. Contrary to the element that has been picked out of the announcement, the direct result of this side event will be exactly… nothing. Not entirely true - if the Dwarves win, they’ll get some cool flavor card(s) attached to the event. The Dwarves as a playable faction cannot come to harm due to this side event.
- If the Dwarves do not win, they’ll be driven out of the fortress and be set “on the road” again. Something we’ll work out in flavor text and the Winter Campaign events.
- None of these will eliminate the Dwarves as a playable faction. In any case it would take an immense showing of player will to eliminate any faction from the game (and I’d always ask the Ordo Phoenicis Knights, Commanders and Marshals before doing such a thing - they are the core supporters of the game and should have a say in this thing - don’t you think?). It is imaginable that if for example if both the Fall of Winterhold and the Winter Campaign went against the Dwarves, they would skip an APS (reducing the number of sets of one expansion to six instead of seven). But even that is not set in stone.
So in summary: Dwarf players - take heart and pray to Kor for strength in the upcoming tests. There is no need to despair as long as you stay faithful. If you are with Kor, who knows, you might even find a way to reclaim the Accordlands and your old cities! Wouldn’t that be something worth fighting for? This is something that will set you apart from the players of other factions - they just play the game, but you have a destiny!
















