There often are interesting comments on my posts, comments that fear about the future of Warlord, the direction it is going, general concerns.
Time to set something straight, I guess. Are you going to get the new super-polished, conquer the T/CCG world game that sets the standard for the 21st century?
Will we be striving to make Warlord a long-running most fun experience?
Yup, that’s the plan. The game itself, playing it with friends, single- of multiplayer is first. Then the ability to test your mettle, however important that might bre for you, in your playgroup, based on a club or one of the relatively few remaining stores.
Then the ability to challenge - TOs at the lowest levels, Dragon Lord runners at the next, or even to meet the guys working on the game at GenCon or KoHIT. At last the ability to become a world-wide recognized player, a legend.
But how are we going to get there? Are we going to go into big time print advertising? No way. Warlord is Guerilla all the way. We need the players who currently play, we need players to come back and we need new players to keep Warlord alive for another seven years. But it’s going to happen from player to player, it’s going to happen within the community that finds together in online boards.
Our kind of advertising is going to be to have people play Warlord in the hallways of GenCon at night, showing people how much fun it is. Or maybe shout down the war chanting players of other games, again. Warlord is (has ever been) the underdog, the niche game, the spectacular insider tip. That is not going to change.
What is going to change is the fact that you’ll get more information from me, that I am much more accessible than AEG, that making Warlord fun is my absolute priority.
And this blog? It’s not a professionally designed tool for press releases. It’s a tool where I tell about what it’s like to produced Warlord and what we have in store for you - more or less unfiltered. I dare lay out ideas in front of you, giving you a chance to give me feedback, either in the forums or in a comment.
An international “Pro” league for Warlord is not what you would like to see? Well, it might have been misleading to call it a “Pro” league. It’s not a league where paid professional card players play Warlord - it’s a fun international online league whose structure is modelled after current pro leagues like the NBA. That’s all. Just something to have fun with. It’s not a focus, it’s a fun thing to do, after we have a working Organized Play system in place.
This hopefully helps you to understand what I am getting at.